Giveway: a product design case study
A game where a crowd decides who gets a stranger's money. From a first experiment called Gladiator to Giveway, and the design decisions that are hard to take back.
Selected visual design work, experiments, and branding work. This will be filled in small small :D
A game where a crowd decides who gets a stranger's money. From a first experiment called Gladiator to Giveway, and the design decisions that are hard to take back.
A compact identity mark for my personal website.